Ultimate Mirror Controller

Pre-release available on Unity Asset Store.

Mirror integration in Client and Server authoritative models for Any Opsive Character Controller.


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Release Notes

 

v0.8.3 (Pending)

  • Fixed remote interpolations

  • Added compressed vector3 direction

  • Fixed remote impacts

  • Added network agent run boolean

  • Fixed remote and owner network animator

  • Fixed remote and owner moving platform

 

v0.8.2

Note: Clean install required.

  • Fixed reconciliation issues

  • Improvement of reconciliation interfaces

  • Removed NetworkCharacterInput states

  • Fixed hidden objects client world spawn (renamed local world spawn)

  • Fixed setup manager HUD network address

 

v0.8.1

  • Fixed demo prefabs

 

v0.8

Note: Clean install required.

COMPLETE OVERHAUL:

  • Reconciliation interfaces added:

    • Network Components (Character and Camera)

    • Network MovementTypes and ViewTypes

    • Network Abilities and Inputs

  • Ability modules removed:

    • Replaced by Network Abilities

  • IsSpectator() conditions populated:

    • Spectator mode (Experimental: Server Debug only)

 

v0.7.8

First Release