Ultimate Steamworks Networking

Assets under development by Blood Cloud Studio featuring Opsive.

Networking’s Integrations in Client and Server Authoritative Models for Opsive’s Assets.



Authoritative Models


Client Authoritative Model

Server Authoritative Model

Dynamic Authoritative Model


Server Types


Host (Client + Server)

Server Only

Any (Client Build Only)


Use Cases


Coop Game Session

Competitive Game Session

Game are Coop and Competitive


Descriptions


Enable Host Migration

Dedicated Server

Enable Auto Authoritative Model


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